#Free vray proxy trees manual
This is the exact same process V-Ray uses for V-Ray proxies, just automatically applied without any manual setup. Instead of manually converting Laubwerk Plant Objects into V-Ray proxies, the Plant Object detects when V-Ray is used for rendering and dynamically creates the model's geometry during rendering. V-Ray Supportĭedicated support of V-Ray saves you time and memory. Laubwerk Plant Objects are fully scriptable using MaxScript. It dynamically loads the model's age and shape that you chose, creating a simple viewport approximation that allows you to apply model alterations and adjust level of detail settings. The Plant Object represents a Laubwerk plant model in your scene by using low-memory hull or skeleton mode for easy placement. Loading the plants through the Plant Library Browser directly creates materials with basic shading and textures preassigned, saving you time and memory while you work. Drag-and-drop your 3D tree species into your scene or replace existing trees.
The Plant Library Browser appears right in the 3ds Max, Maya, Cinema 4D, or SketchUp main menu and provides direct access to the Laubwerk Plants installed on your computer. And when you're satisfied, watch the Laubwerk Player dynamically render fully-detailed plant models at amazing speeds, with automatic default materials and level of detail. You get multiple drawing options in the viewport (like simple hull shape or skeleton) for quick feedback and low memory usage while editing your scene. vrmesh file to the specified folder.Inserting, controlling and rendering great-looking 3D tree models has never been easier with the Laubwerk Player plugin! The Laubwerk Player provides immediate visual access to your Laubwerk plant library. Replace Object with Proxy – Enables the original meshes to automatically replace their proxy versions.Įxport – Exports the. Overwrite Existing File – When enabled, V-Ray will automatically overwrite any existing vrmesh files. Vertex Clustering (fast) – This method is fast and generates a fairly precise preview mesh.įaces in Preview – Specifies the number of faces in the viewport preview of the proxy.
Refined Clustering (quality) – Slightly slower, but generates a more precise preview mesh. Preview type – Chooses the method for generating the proxy preview:įace Skipping (very fast) – The fastest preview method. The file will be saved in a custom folder, specified by pressing the Save File icon on the right. The file is saved in a custom folder, specified by pressing the Save File icon on the right.įile Path – The name of the file. The addition of Proxy Scenes allows you to export a selection of geometry, lights, and special objects combined into a single proxy.įile Path – The name of the file. Mode – Allows you to choose between Proxy Mesh (.vrmesh) and Proxy Scene (.vrscene) export. When you select a group or component in the scene, the Export Proxy button will become active.Ĭlick on it to open the Export Proxy window. The icon will remain inactive until an object in the scene is selected. To create a proxy through the V-Ray Object Toolbar, select the group or component you want to export.
You can export a mesh through the V-Ray Object Toolbar, or through the Extensions menu.